
Batsugun saw an evolution in the use of complex enemy wave and bullet patterns, and player firepower and hit-box.Īs is the standard with most arcade shooters, the player controls their ship with a joystick and two buttons. Heralded by some as the first " manic shooter", Batsugun involved employees who would go on to form and work at Cave and continue to work in this subgenre. The two revisions were released on the Sega Saturn in 1996 as a single package coded by Toaplan offshoot Gazelle. After Toaplan's bankruptcy the Special Version appeared on the secondhand market.

The latter named Batsugun Special Version was shown at the AOU ( Arcade Operators Union) show in Japan but was never released as Toaplan slid into bankruptcy. Originally developed for the arcade, Batsugun saw two revisions-the first being released in 1993. Credits | Soundtrack | Codes | Walkthroughīatsugun ( バツグン ?) is a vertically scrolling shoot 'em up hailing from the now defunct Japanese game developer Toaplan. Pony Canyon released a limited-edition soundtrack album for this game (Batsugun - PCCB-00151) on.

The scoring trick on the fourth boss (destroy the two giant laser cannons, let the tanks appearing from the hangars fill the ramps and become red, bomb for 59,630 points a tank) was one source of inspiration for " Battle Garegga"'s gameplay. Batsugun saw an evolution in the use of complex bullet and enemy patterns and player fire power and hit-box. Heralded by some as the first 'maniac shooter', Batsugun involved employees who would go on to form and work at Cave and continue to work in this subgenre. After the Toaplan bankruptcy, the board started to appear on the second hand market. A special version of Batsugun existed, originally it was only for the AOU show (Arcade Operators Union, an arcade game show held in Japan every year) and not for sale. This is the last shoot'em up and the first 'non-endless' game by Toaplan. Licensed to Taito for world distribution and to Unite Trading for Korea. GUN is originally 'Group' or 'Brigade', but also means 'Common Level'.īATSU also means a cross (X) mark, so there's an X under the logo of Batsugun. TECHNICALīATSUGUN means 'Preeminence', 'Predominace' or 'By far the best'.īATSU means 'Dominant', 'Outstanding' or 'Excel'. If the player's ship is destroyed during a level, all medals collected are lost.

After the level is finished, 3000 points are awarded for every small one, and 5000 points for every large one. A maximum of five "P"s can be collected per experience level getting more after this gives extra points instead.Ĭollecting B icons increases the number of bombs, to a maximum of 7.Īpart from destroying enemies, points can be gained from collecting golden V-shaped medals. The player can also grab P icons to increase the power of the current level gun. The weapon can only level up twice, so after it has achieved its maximum level, 288 experience points will grant the player an extra bomb. This is analogous to experience points and leveling up in role playing games. For every 288 experience points gained, the main gun will 'level up', becoming much stronger. One button (Fire) shoots the main guns, and the other button (Bomb) releases a smart bomb that spreads huge energy balls all around the player's ship.Īs enemies are destroyed, the player gains experience points that are separate from the score. As is the standard with most arcade shooters, the player controls their ship with a joystick and two buttons.
